AddCSLuaFile( "cl_init.lua" ) AddCSLuaFile( "shared.lua" ) include('shared.lua') ENT.Mdl="models/katharsmodels/vipermk2/vipermk2_shuttle.mdl" ENT.Drift=true ENT.Trail=false function ENT:SpawnFunction( ply, tr) local SpawnPos = tr.HitPos + tr.HitNormal * 100 local ent = ents.Create( "shuttle_viper" ) ent:SetPos( SpawnPos ) ent:Spawn() ent:Activate() return ent end function ENT:Initialize() self.BaseClass.Initialize(self) end